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1. Upcoming Sovereignty Adjustments - in EVE Information Portal [original thread]
Edited by: Sweet Laylah on 06/12/2009 04:58:40 Thanks for the update Fallout. Does that mean we can move TCU's ? Will CCP be fixing strategic counter if it drops due to losing sov while moving TCU? :)
- by Sweet Laylah - at 2009.12.06 04:56:00
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2. How to move a TCU? - in EVE General Discussion [original thread]
Edited by: Sweet Laylah on 04/12/2009 03:14:09 Well more testing done and the news is bad. If you move a TCU, you lose sov immediately as previously stated. However we wondered what happened when you onlined it again. So offlined and moved ...
- by Sweet Laylah - at 2009.12.04 03:07:00
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3. How to move a TCU? - in EVE General Discussion [original thread]
Originally by: Windjammer I suspect it was not oversight. Rather it was intent. One of the intentions of the new sov system is to move combat away from POS's and move it to more of a ship to ship combat situation. Thus creating a more "dyn...
- by Sweet Laylah - at 2009.12.03 01:22:00
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4. How to move a TCU? - in EVE General Discussion [original thread]
Sooo ... 2 days in now ... any answers?
- by Sweet Laylah - at 2009.12.02 22:18:00
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5. EVE Online: Dominion Feedback Thread - in EVE Information Portal [original thread]
TCU's - we need be able to move the ones CCP spawned for us at planet 1 without losing sov :) See here: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1224125 Ta.
- by Sweet Laylah - at 2009.12.02 08:32:00
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6. How to move a TCU? - in EVE General Discussion [original thread]
Originally by: Iamien Edited by: Iamien on 02/12/2009 08:12:08 Please continue the discussion at the official feedback thread . I'm not after giving them feedback, I'm wondering if anyone has an answer. I have however now gone an...
- by Sweet Laylah - at 2009.12.02 08:23:00
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7. How to move a TCU? - in EVE General Discussion [original thread]
Originally by: Spurty I hope that it's not possible to anchor it near a pos Its certainly possible - 50km from tower. Moving it there is the issue ...
- by Sweet Laylah - at 2009.12.02 05:23:00
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8. How to move a TCU? - in EVE General Discussion [original thread]
Originally by: Professor Tarantula Very quickly would seem to be the answer. Are you implying you can offline one and immediately online another and regain full sov straight away? And what happens to jump bridges while you do this?
- by Sweet Laylah - at 2009.12.02 04:34:00
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9. How to move a TCU? - in EVE General Discussion [original thread]
You can see it in space from anywhere in the system, so no its not about hiding it. We wish to move it under a death star for all teh obvious reasons :) I understand that once Dominion is all settled in where u anchor it is where it would need t...
- by Sweet Laylah - at 2009.12.02 04:26:00
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10. How to move a TCU? - in EVE General Discussion [original thread]
So TCU's were seeded at planet 1, not the most ideal of locations :) Understandable though as an automated seed. We would however like to move them to a better position. To do this required offlining (and unanchoring) the TCU. Immediately on off...
- by Sweet Laylah - at 2009.12.02 04:12:00
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11. the loki- i guess its just not good at anything then... - in Ships and Modules [original thread]
Edited by: Sweet Laylah on 28/11/2009 04:27:06 Originally by: Marko Riva Also, I'd like to see a Huginn like setup that's worthwhile without being silly. In other words it decently outperforms the Huginn while not using idiotic office...
- by Sweet Laylah - at 2009.11.28 04:26:00
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12. Probed down but no combat probes in sight - in EVE General Discussion [original thread]
Originally by: Exlegion Originally by: Sweet Laylah Whats so hard about aligning and hitting scan constantly looking for incoming ships? Remember that thing about isk v reward? Low sec is supposed to be dangerous, plexing or miss...
- by Sweet Laylah - at 2009.07.27 04:54:00
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13. Probed down but no combat probes in sight - in EVE General Discussion [original thread]
Whats so hard about aligning and hitting scan constantly looking for incoming ships? Remember that thing about isk v reward? Low sec is supposed to be dangerous, plexing or missioning semi-afk is not how you should be operating. The pirates aren...
- by Sweet Laylah - at 2009.07.26 06:12:00
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14. Chain ratting??? - in EVE General Discussion [original thread]
Originally by: AsIFall soo if you want a faction spawn you just keep killing them all, correct? In the long run you will make more isk chaining than by killing them all and hoping for a faction spawn.
- by Sweet Laylah - at 2009.07.26 06:06:00
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15. Waaaaaaaaaaaaaaaaaa, i win buttons are being removed from teh game!!! - in EVE General Discussion [original thread]
poasting to laugh at fail Kale
- by Sweet Laylah - at 2009.05.15 02:03:00
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16. OMG IS THE SERVER DOWN? I THINK ITS DOWN! THE SERVER'S DOWN! - in EVE General Discussion [original thread]
nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
- by Sweet Laylah - at 2009.05.08 10:25:00
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17. New scan mechanics... What? - in Ships and Modules [original thread]
As it is probing ship in SS is pretty damn hard, much slower than the 30 seconds it used to take once you narrowrd down location to under 5au. I like teh fact it requires player skill, but its not at all practical ATM for combat use. Theres no ru...
- by Sweet Laylah - at 2009.03.11 04:58:00
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18. Stargate Experiment 626 Announcement regarding CVA and Providence Bloc - in Intergalactic Summit [original thread]
.
- by Sweet Laylah - at 2009.02.22 08:26:00
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19. Question about Wars and Alliances... - in EVE General Discussion [original thread]
Originally by: Jason Edwards Originally by: Crimson Midnight The war should be copied over to your alliance, giving a surprise to the corp who dec'ed you. They declare war against a single corp, and find themselves at war with an a...
- by Sweet Laylah - at 2009.02.01 01:21:00
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20. Fix minmatar - in EVE General Discussion [original thread]
Fail post for over-generalising. OP needs to stop eft craft, go fly said ships.
- by Sweet Laylah - at 2008.12.25 22:52:00
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